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Read MoreThe Internet Home of Jez Owen – Art Director – Graphic Designer – Illustrator – Writer & Researcher – Design Thinker
Look-book to support the global licensed merchandising programme of the famous airline.
Read MoreLogo for ‘male centric’ internal communications initiative within a leading internet company.
Read MoreConcept proposal for an interactive, electroconductive graphic livery for a Tesla.
Read MoreA series of marks to brand an internal initiative by the TV provider.
Read MoreAbstract works representing specific horological information
Read MoreAre tiny synths an affordable route into electronic music production or just disposable gimmicks?
Read More12 Suspenseful statements of differing intensity for up-to-date dramatic application.
Read MorePostcards packaged in a bespoke hazard-tape envelope.
Read MoreA strange situation indeed. I was asked by a very famous illustrator to produce an illustration based on his illustrations…
Read MorePackaging & delivery concept for digital music.
Read MoreIn conversation with light-art heavyweight James Turrell’s permanent installation.
Read MoreExperimental sounds inspired by the famous Wow! Signal.
Read MoreSearching out the finest specimens of jazz record sleeve design.
Read MoreHow the Smiley performs as both a product and a brand logo.
Read MoreGamified multi-media attractor for trade show booth
Read MoreNew packaging artwork for a leading manufacturer of air sport ammunition.
Read MoreAn on-going series of non-images created specifically not to say anything.
Read MoreStreet art series using prepared table tennis balls.
Read MoreA street art approach to climate crisis awareness.
Read MoreDifferent musical forms and directions but all named after UK roads.
Read MoreLogo concepts for cancer medication.
Read MoreI love typography, I love mini-golf. So why not?
Read MoreGoogle Earth mixed with the Old Testament – what’s not to like?
Read MoreProps to support a script pitch about an East German dentist who joins a motorcycle gang.
Read MoreCurrently WIP is an interview with Natascha Drubek, researcher, author and editor in the area of Central and East European literature, film and media.
Our discussion will centre around film propaganda in shot in the Theresienstadt concentration camp in the 1940s, with particular emphasis on surviving footage.
Read MoreWith a joint portfolio that covers blockbuster franchises Star Wars, Lord of the Rings, X Men, Kingsmen, Fantastic Beasts, Spiderman, Mad Max, and just about everything in between, the art department kingpins take a time out from the big time to talk about making their Nazi-flavoured cult favourite.
Read MoreThe Eisner Award nominated comic book writer/artist reveals how he produced his own official James Bond story without being influenced (too much) by the cinematic version.
Read MoreTo mark the 20th anniversary of his landmark film on the birth of modern skateboarding, Dogtown & Z Boys (2001), the award-winning director and legendary skateboarder drops in for a deep-dive into documentary.
Read MoreThe artist discusses his full-scale recreation of the iconic, future-Baroque set from Kubrick’s landmark film.
Read MoreKubrick’s executive producer for Full Metal Jacket discusses the practicalities of recreating the Vietnam war at London’s lugubrious Beckton gasworks.
Read MoreThe filmmakers talk about making their documentary following a group of surfers chasing waves in the troubled location.
Read MoreThe VFX designer talks about creating the modern sci-fi classic, a personal project that he developed with director & friend Duncan Jones.
Read MoreThe mixed-media artist discusses his striking images of complete feature films condensed into one frame, exposing what he calls their ‘visual quintessence.’
Read MoreThe industrial engineer discusses building the official DC Comics full-size replica 1966 Batmobile.
Read MoreThe founder of Alternative Movie Posters.com discusses the trend for fan-art film marketing.
Read MoreThe award-winning production designer reveals how much of a part design played in the shows huge success.
Read MoreThe graphic designer discusses how working in the historical recreation mode requires a certain kind of designer with a special kind of creative process.
Read MoreThe man behind the iconic ‘No Ghost’ symbol talks about its obscure genesis.
Read MoreThe graphic design iconoclast discusses why Hollywood come to him for his style, not the other way around.
Read MoreThe Hollywood creative director talks about branding Spielberg’s movie, both within the film but also it’s monstrous marketing.
Read MoreA semi-regular interview series.
A niche interest podcast in written form. an educational resource. similar to a great late-night, alcohol-fuelled discussion with like-minded individuals. Those included in the discussion will be those who created the work in question.
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