Do we respond to art in the same way as the natural world?
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Do we respond to art in the same way as the natural world?
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Exploring the various boons of creating content in-house.
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An ongoing interview and essay series exploring the culture and craft of film design.
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One half of the driving force of multi-award winning graphic design studio Baxter & Bailey talks about how his team put together the extraordinarily dynamic brand identity for the London Soundtrack Festival, an event created to reflect the ever-increasing interest and enthusiasm for film, TV and games music and to acknowledge that London is one of the most important centre’s for soundtracks in the world.
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Notes on the city that performs itself.
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The curious life of logos fabricated for film.
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Remixed movie posters seem like they are literally everywhere.
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A painterly encounter with Shakespeare’s tragic heroine.
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When music is less tactile does artwork still matter?
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How the Smiley performs as both a product and a brand logo.
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A book as monolithic as it’s subject matter.
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Korg promises ‘altered’ FM synthesis. But is it just an overblown Volca?
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Evaluating light-art heavyweight James Turrell’s permanent installation.
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Considering Munich’s National Socialism research institution.
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Thoughts on the repetition of graphic idioms over time.
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The Swiss artist discusses his automotive-based oeuvre.
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Investigating the interior design of the coffee juggernaut.
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Are these devices a gateway for a new generation of musicians hooked on FM’s distinctive sound?
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Popular music is the soundtrack to our modern life. But why?
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Searching out the finest specimens of jazz record sleeve design.
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Exploring the pagan origins of a family attraction.
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The graphical superstar talks about his unique approach.
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Does the role of design in healthcare go beyond the purely functional?
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Exploring the trade show booth as social space.
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A bulletin from the confluence of commerce and artistic practice.
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Google Earth mixed with the Old Testament – what’s not to like?
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Musing on Hockney’s Mr & Mrs Clark and Percy.
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Investigating why those old ‘banana boards’ are rolling back.
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Fine art curated by corporate automobile manufacturer.
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Are tiny synths an affordable route into electronic music production or just disposable gimmicks?
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A documentary with a very cinema-centric subject matter.
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With a joint portfolio that covers blockbuster franchises Star Wars, Lord of the Rings, X Men, Kingsmen, Fantastic Beasts, Spiderman, Mad Max, and just about everything in between, the art department kingpins take a time out from the big time to talk about making their Nazi-flavoured cult favourite.
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The Eisner Award nominated comic book writer/artist reveals how he produced his own official James Bond story without being influenced (too much) by the cinematic version.
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To mark the 20th anniversary of his landmark film on the birth of modern skateboarding, Dogtown & Z Boys (2001), the award-winning director and legendary skateboarder drops in for a deep-dive into documentary.
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The artist discusses his full-scale recreation of the iconic, future-Baroque set from Kubrick’s landmark film.
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Kubrick’s executive producer for Full Metal Jacket discusses the practicalities of recreating the Vietnam war at London’s lugubrious Beckton gasworks.
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The filmmakers talk about making their documentary following a group of surfers chasing waves in the troubled location.
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The VFX designer talks about creating the modern sci-fi classic, a personal project that he developed with director & friend Duncan Jones.
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The mixed-media artist discusses his striking images of complete feature films condensed into one frame, exposing what he calls their ‘visual quintessence.’
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The industrial engineer discusses building the official DC Comics full-size replica 1966 Batmobile.
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The founder of Alternative Movie Posters.com discusses the trend for fan-art film marketing.
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The award-winning production designer reveals how much of a part design played in the shows huge success.
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The graphic designer discusses how working in the historical recreation mode requires a certain kind of designer with a special kind of creative process.
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The man behind the iconic ‘No Ghost’ symbol talks about its obscure genesis.
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The graphic design iconoclast discusses why Hollywood come to him for his style, not the other way around.
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The Hollywood creative director talks about branding Spielberg’s movie, both within the film but also it’s monstrous marketing.
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A semi-regular interview series.
A niche interest podcast in written form. an educational resource. similar to a great late-night, alcohol-fuelled discussion with like-minded individuals. Those included in the discussion will be those who created the work in question.
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